Tapestry is a two-hour game for 1-5 players designed by Jamey Stegmaier.
Create the civilization with the most storied history, starting at the beginning of humankind and reaching into the future. The paths you choose will vary greatly from real-world events or people — your civilization is unique!
In Tapestry, you start from nothing and advance on any of the four advancement tracks (science, technology, exploration, and military) to earn progressively better benefits. You can focus on a specific track or take a more balanced approach. You will also improve your income, build your capital city, leverage your asymmetric abilities, earn victory points, and gain tapestry cards that will tell the story of your civilization.
—description from the publisher
Beschreibung auf www.boardgamegeek.com
|🤔||2.93 | normal|
|🥇||7.45 | sehr gut|
|🎨||Andrew Bosley and Rom Brown|
|🏭||Stonemaier Games, 999 Games, Albi, Angry Lion Games, Arclight Games, Delta Vision Publishing, Feuerland Spiele, Ghenos Games, Lavka Games, Ludofy Creative, Maldito Games, Matagot, PHALANX and Surfin' Meeple|
|⚙️||Area Majority / Influence, Contracts, Dice Rolling, Events, Grid Coverage, Hand Management, Hexagon Grid, Income, Map Addition, Once-Per-Game Abilities, Open Drafting, Push Your Luck, Solo / Solitaire Game, Square Grid, Take That, Tech Trees / Tech Tracks, Tile Placement, Variable Player Powers and Variable Set-up|
|©️||boardgamegeek.com + meeplelikeus.co.uk|